Updating properties file java

The maximum number of milliseconds a single tick may take before the server watchdog stops the server with the message, A single server tick took 60.00 seconds (should be max 0.05); Considering it to be crashed, server will forcibly shutdown.Once this criterion is met, it calls System.exit(1).The text after the equal sign is the property's value, which can be edited.Lines that begin with #Minecraft server properties #(File Modification Datestamp) spawn-protection=16 max-tick-time=60000 query.port=25565 generator-settings= force-gamemode=false allow-nether=true enforce-whitelist=false gamemode=survival broadcast-console-to-ops=true enable-query=false player-idle-timeout=0 difficulty=easy spawn-monsters=true broadcast-rcon-to-ops=true op-permission-level=4 pvp=true snooper-enabled=true level-type=default hardcore=false enable-command-block=false max-players=20 network-compression-threshold=256 resource-pack-sha1= max-world-size=29999984 rcon.port=25575 server-port=25565 server-ip= spawn-npcs=true allow-flight=false level-name=world view-distance=10 resource-pack= spawn-animals=true white-list=false rcon.password= generate-structures=true max-build-height=256 online-mode=true level-seed= use-native-transport=true prevent-proxy-connections=false enable-rcon=false motd=A Minecraft Server server-name=Dedicated Server gamemode=survival difficulty=easy allow-cheats=false max-players=10 online-mode=true white-list=false server-port=19132 server-portv6=19133 view-distance=32 tick-distance=4 player-idle-timeout=30 max-threads=8 level-name=Bedrock level level-seed= default-player-permission-level=member texturepack-required=false Allows users to use flight on your server while in Survival mode, if they have a mod that provides flight installed.Sets the amount of world data the server sends the client, measured in chunks in each direction of the player (radius, not diameter). (see Render distance) 10 is the default/recommended. Note: A value less than 9 has big impacts on the mobs' spawn of your server as it mentionned by the bug Enables a whitelist on the server.

This has caused problems for people trying to play on the same computer they are hosting the server on as the server will see the local IP ( while will see the external IP.Thus, setting a value lower than 64 may not be beneficial.It is also not recommended to exceed the MTU, typically 1500 bytes.Setting the max-world-size higher than the default doesn't appear to do anything.Examples: By default it allows packets that are n-1 bytes big to go normally, but a packet of n bytes or more will be compressed down.

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It is recommended that this is enabled unless you want to play on your server from the same computer you are hosting it on The max numbers of players that can play on the server at the same time.

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